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radeon_drm.h
001: /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
002:  *
003:  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
004:  * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
005:  * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
006:  * All rights reserved.
007:  *
008:  * Permission is hereby granted, free of charge, to any person obtaining a
009:  * copy of this software and associated documentation files (the "Software"),
010:  * to deal in the Software without restriction, including without limitation
011:  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
012:  * and/or sell copies of the Software, and to permit persons to whom the
013:  * Software is furnished to do so, subject to the following conditions:
014:  *
015:  * The above copyright notice and this permission notice (including the next
016:  * paragraph) shall be included in all copies or substantial portions of the
017:  * Software.
018:  *
019:  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
020:  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
021:  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
022:  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
023:  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
024:  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
025:  * DEALINGS IN THE SOFTWARE.
026:  *
027:  * Authors:
028:  *    Kevin E. Martin <martin@valinux.com>
029:  *    Gareth Hughes <gareth@valinux.com>
030:  *    Keith Whitwell <keith@tungstengraphics.com>
031:  */
032: 
033: #ifndef __RADEON_DRM_H__
034: #define __RADEON_DRM_H__
035: 
036: #include <drm/drm.h>
037: 
038: /* WARNING: If you change any of these defines, make sure to change the
039:  * defines in the X server file (radeon_sarea.h)
040:  */
041: #ifndef __RADEON_SAREA_DEFINES__
042: #define __RADEON_SAREA_DEFINES__
043: 
044: /* Old style state flags, required for sarea interface (1.1 and 1.2
045:  * clears) and 1.2 drm_vertex2 ioctl.
046:  */
047: #define RADEON_UPLOAD_CONTEXT           0x00000001
048: #define RADEON_UPLOAD_VERTFMT           0x00000002
049: #define RADEON_UPLOAD_LINE              0x00000004
050: #define RADEON_UPLOAD_BUMPMAP           0x00000008
051: #define RADEON_UPLOAD_MASKS             0x00000010
052: #define RADEON_UPLOAD_VIEWPORT          0x00000020
053: #define RADEON_UPLOAD_SETUP             0x00000040
054: #define RADEON_UPLOAD_TCL               0x00000080
055: #define RADEON_UPLOAD_MISC              0x00000100
056: #define RADEON_UPLOAD_TEX0              0x00000200
057: #define RADEON_UPLOAD_TEX1              0x00000400
058: #define RADEON_UPLOAD_TEX2              0x00000800
059: #define RADEON_UPLOAD_TEX0IMAGES        0x00001000
060: #define RADEON_UPLOAD_TEX1IMAGES        0x00002000
061: #define RADEON_UPLOAD_TEX2IMAGES        0x00004000
062: #define RADEON_UPLOAD_CLIPRECTS         0x00008000      /* handled client-side */
063: #define RADEON_REQUIRE_QUIESCENCE       0x00010000
064: #define RADEON_UPLOAD_ZBIAS             0x00020000      /* version 1.2 and newer */
065: #define RADEON_UPLOAD_ALL               0x003effff
066: #define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
067: 
068: /* New style per-packet identifiers for use in cmd_buffer ioctl with
069:  * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
070:  * state bits and the packet size:
071:  */
072: #define RADEON_EMIT_PP_MISC                         0   /* context/7 */
073: #define RADEON_EMIT_PP_CNTL                         1   /* context/3 */
074: #define RADEON_EMIT_RB3D_COLORPITCH                 2   /* context/1 */
075: #define RADEON_EMIT_RE_LINE_PATTERN                 3   /* line/2 */
076: #define RADEON_EMIT_SE_LINE_WIDTH                   4   /* line/1 */
077: #define RADEON_EMIT_PP_LUM_MATRIX                   5   /* bumpmap/1 */
078: #define RADEON_EMIT_PP_ROT_MATRIX_0                 6   /* bumpmap/2 */
079: #define RADEON_EMIT_RB3D_STENCILREFMASK             7   /* masks/3 */
080: #define RADEON_EMIT_SE_VPORT_XSCALE                 8   /* viewport/6 */
081: #define RADEON_EMIT_SE_CNTL                         9   /* setup/2 */
082: #define RADEON_EMIT_SE_CNTL_STATUS                  10  /* setup/1 */
083: #define RADEON_EMIT_RE_MISC                         11  /* misc/1 */
084: #define RADEON_EMIT_PP_TXFILTER_0                   12  /* tex0/6 */
085: #define RADEON_EMIT_PP_BORDER_COLOR_0               13  /* tex0/1 */
086: #define RADEON_EMIT_PP_TXFILTER_1                   14  /* tex1/6 */
087: #define RADEON_EMIT_PP_BORDER_COLOR_1               15  /* tex1/1 */
088: #define RADEON_EMIT_PP_TXFILTER_2                   16  /* tex2/6 */
089: #define RADEON_EMIT_PP_BORDER_COLOR_2               17  /* tex2/1 */
090: #define RADEON_EMIT_SE_ZBIAS_FACTOR                 18  /* zbias/2 */
091: #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19  /* tcl/11 */
092: #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20  /* material/17 */
093: #define R200_EMIT_PP_TXCBLEND_0                     21  /* tex0/4 */
094: #define R200_EMIT_PP_TXCBLEND_1                     22  /* tex1/4 */
095: #define R200_EMIT_PP_TXCBLEND_2                     23  /* tex2/4 */
096: #define R200_EMIT_PP_TXCBLEND_3                     24  /* tex3/4 */
097: #define R200_EMIT_PP_TXCBLEND_4                     25  /* tex4/4 */
098: #define R200_EMIT_PP_TXCBLEND_5                     26  /* tex5/4 */
099: #define R200_EMIT_PP_TXCBLEND_6                     27  /* /4 */
100: #define R200_EMIT_PP_TXCBLEND_7                     28  /* /4 */
101: #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29  /* tcl/7 */
102: #define R200_EMIT_TFACTOR_0                         30  /* tf/7 */
103: #define R200_EMIT_VTX_FMT_0                         31  /* vtx/5 */
104: #define R200_EMIT_VAP_CTL                           32  /* vap/1 */
105: #define R200_EMIT_MATRIX_SELECT_0                   33  /* msl/5 */
106: #define R200_EMIT_TEX_PROC_CTL_2                    34  /* tcg/5 */
107: #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35  /* tcl/1 */
108: #define R200_EMIT_PP_TXFILTER_0                     36  /* tex0/6 */
109: #define R200_EMIT_PP_TXFILTER_1                     37  /* tex1/6 */
110: #define R200_EMIT_PP_TXFILTER_2                     38  /* tex2/6 */
111: #define R200_EMIT_PP_TXFILTER_3                     39  /* tex3/6 */
112: #define R200_EMIT_PP_TXFILTER_4                     40  /* tex4/6 */
113: #define R200_EMIT_PP_TXFILTER_5                     41  /* tex5/6 */
114: #define R200_EMIT_PP_TXOFFSET_0                     42  /* tex0/1 */
115: #define R200_EMIT_PP_TXOFFSET_1                     43  /* tex1/1 */
116: #define R200_EMIT_PP_TXOFFSET_2                     44  /* tex2/1 */
117: #define R200_EMIT_PP_TXOFFSET_3                     45  /* tex3/1 */
118: #define R200_EMIT_PP_TXOFFSET_4                     46  /* tex4/1 */
119: #define R200_EMIT_PP_TXOFFSET_5                     47  /* tex5/1 */
120: #define R200_EMIT_VTE_CNTL                          48  /* vte/1 */
121: #define R200_EMIT_OUTPUT_VTX_COMP_SEL               49  /* vtx/1 */
122: #define R200_EMIT_PP_TAM_DEBUG3                     50  /* tam/1 */
123: #define R200_EMIT_PP_CNTL_X                         51  /* cst/1 */
124: #define R200_EMIT_RB3D_DEPTHXY_OFFSET               52  /* cst/1 */
125: #define R200_EMIT_RE_AUX_SCISSOR_CNTL               53  /* cst/1 */
126: #define R200_EMIT_RE_SCISSOR_TL_0                   54  /* cst/2 */
127: #define R200_EMIT_RE_SCISSOR_TL_1                   55  /* cst/2 */
128: #define R200_EMIT_RE_SCISSOR_TL_2                   56  /* cst/2 */
129: #define R200_EMIT_SE_VAP_CNTL_STATUS                57  /* cst/1 */
130: #define R200_EMIT_SE_VTX_STATE_CNTL                 58  /* cst/1 */
131: #define R200_EMIT_RE_POINTSIZE                      59  /* cst/1 */
132: #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60  /* cst/4 */
133: #define R200_EMIT_PP_CUBIC_FACES_0                  61
134: #define R200_EMIT_PP_CUBIC_OFFSETS_0                62
135: #define R200_EMIT_PP_CUBIC_FACES_1                  63
136: #define R200_EMIT_PP_CUBIC_OFFSETS_1                64
137: #define R200_EMIT_PP_CUBIC_FACES_2                  65
138: #define R200_EMIT_PP_CUBIC_OFFSETS_2                66
139: #define R200_EMIT_PP_CUBIC_FACES_3                  67
140: #define R200_EMIT_PP_CUBIC_OFFSETS_3                68
141: #define R200_EMIT_PP_CUBIC_FACES_4                  69
142: #define R200_EMIT_PP_CUBIC_OFFSETS_4                70
143: #define R200_EMIT_PP_CUBIC_FACES_5                  71
144: #define R200_EMIT_PP_CUBIC_OFFSETS_5                72
145: #define RADEON_EMIT_PP_TEX_SIZE_0                   73
146: #define RADEON_EMIT_PP_TEX_SIZE_1                   74
147: #define RADEON_EMIT_PP_TEX_SIZE_2                   75
148: #define R200_EMIT_RB3D_BLENDCOLOR                   76
149: #define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
150: #define RADEON_EMIT_PP_CUBIC_FACES_0                78
151: #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
152: #define RADEON_EMIT_PP_CUBIC_FACES_1                80
153: #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
154: #define RADEON_EMIT_PP_CUBIC_FACES_2                82
155: #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
156: #define R200_EMIT_PP_TRI_PERF_CNTL                  84
157: #define R200_EMIT_PP_AFS_0                          85
158: #define R200_EMIT_PP_AFS_1                          86
159: #define R200_EMIT_ATF_TFACTOR                       87
160: #define R200_EMIT_PP_TXCTLALL_0                     88
161: #define R200_EMIT_PP_TXCTLALL_1                     89
162: #define R200_EMIT_PP_TXCTLALL_2                     90
163: #define R200_EMIT_PP_TXCTLALL_3                     91
164: #define R200_EMIT_PP_TXCTLALL_4                     92
165: #define R200_EMIT_PP_TXCTLALL_5                     93
166: #define R200_EMIT_VAP_PVS_CNTL                      94
167: #define RADEON_MAX_STATE_PACKETS                    95
168: 
169: /* Commands understood by cmd_buffer ioctl.  More can be added but
170:  * obviously these can't be removed or changed:
171:  */
172: #define RADEON_CMD_PACKET      1        /* emit one of the register packets above */
173: #define RADEON_CMD_SCALARS     2        /* emit scalar data */
174: #define RADEON_CMD_VECTORS     3        /* emit vector data */
175: #define RADEON_CMD_DMA_DISCARD 4        /* discard current dma buf */
176: #define RADEON_CMD_PACKET3     5        /* emit hw packet */
177: #define RADEON_CMD_PACKET3_CLIP 6       /* emit hw packet wrapped in cliprects */
178: #define RADEON_CMD_SCALARS2     7       /* r200 stopgap */
179: #define RADEON_CMD_WAIT         8       /* emit hw wait commands -- note:
180:                                          *  doesn't make the cpu wait, just
181:                                          *  the graphics hardware */
182: #define RADEON_CMD_VECLINEAR    9       /* another r200 stopgap */
183: 
184: typedef union {
185:         int i;
186:         struct {
187:                 unsigned char cmd_type, pad0, pad1, pad2;
188:         } header;
189:         struct {
190:                 unsigned char cmd_type, packet_id, pad0, pad1;
191:         } packet;
192:         struct {
193:                 unsigned char cmd_type, offset, stride, count;
194:         } scalars;
195:         struct {
196:                 unsigned char cmd_type, offset, stride, count;
197:         } vectors;
198:         struct {
199:                 unsigned char cmd_type, addr_lo, addr_hi, count;
200:         } veclinear;
201:         struct {
202:                 unsigned char cmd_type, buf_idx, pad0, pad1;
203:         } dma;
204:         struct {
205:                 unsigned char cmd_type, flags, pad0, pad1;
206:         } wait;
207: } drm_radeon_cmd_header_t;
208: 
209: #define RADEON_WAIT_2D  0x1
210: #define RADEON_WAIT_3D  0x2
211: 
212: /* Allowed parameters for R300_CMD_PACKET3
213:  */
214: #define R300_CMD_PACKET3_CLEAR          0
215: #define R300_CMD_PACKET3_RAW            1
216: 
217: /* Commands understood by cmd_buffer ioctl for R300.
218:  * The interface has not been stabilized, so some of these may be removed
219:  * and eventually reordered before stabilization.
220:  */
221: #define R300_CMD_PACKET0                1
222: #define R300_CMD_VPU                    2       /* emit vertex program upload */
223: #define R300_CMD_PACKET3                3       /* emit a packet3 */
224: #define R300_CMD_END3D                  4       /* emit sequence ending 3d rendering */
225: #define R300_CMD_CP_DELAY               5
226: #define R300_CMD_DMA_DISCARD            6
227: #define R300_CMD_WAIT                   7
228: #       define R300_WAIT_2D             0x1
229: #       define R300_WAIT_3D             0x2
230: /* these two defines are DOING IT WRONG - however
231:  * we have userspace which relies on using these.
232:  * The wait interface is backwards compat new 
233:  * code should use the NEW_WAIT defines below
234:  * THESE ARE NOT BIT FIELDS
235:  */
236: #       define R300_WAIT_2D_CLEAN       0x3
237: #       define R300_WAIT_3D_CLEAN       0x4
238: 
239: #       define R300_NEW_WAIT_2D_3D      0x3
240: #       define R300_NEW_WAIT_2D_2D_CLEAN        0x4
241: #       define R300_NEW_WAIT_3D_3D_CLEAN        0x6
242: #       define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN    0x8
243: 
244: #define R300_CMD_SCRATCH                8
245: #define R300_CMD_R500FP                 9
246: 
247: typedef union {
248:         unsigned int u;
249:         struct {
250:                 unsigned char cmd_type, pad0, pad1, pad2;
251:         } header;
252:         struct {
253:                 unsigned char cmd_type, count, reglo, reghi;
254:         } packet0;
255:         struct {
256:                 unsigned char cmd_type, count, adrlo, adrhi;
257:         } vpu;
258:         struct {
259:                 unsigned char cmd_type, packet, pad0, pad1;
260:         } packet3;
261:         struct {
262:                 unsigned char cmd_type, packet;
263:                 unsigned short count;   /* amount of packet2 to emit */
264:         } delay;
265:         struct {
266:                 unsigned char cmd_type, buf_idx, pad0, pad1;
267:         } dma;
268:         struct {
269:                 unsigned char cmd_type, flags, pad0, pad1;
270:         } wait;
271:         struct {
272:                 unsigned char cmd_type, reg, n_bufs, flags;
273:         } scratch;
274:         struct {
275:                 unsigned char cmd_type, count, adrlo, adrhi_flags;
276:         } r500fp;
277: } drm_r300_cmd_header_t;
278: 
279: #define RADEON_FRONT                    0x1
280: #define RADEON_BACK                     0x2
281: #define RADEON_DEPTH                    0x4
282: #define RADEON_STENCIL                  0x8
283: #define RADEON_CLEAR_FASTZ              0x80000000
284: #define RADEON_USE_HIERZ                0x40000000
285: #define RADEON_USE_COMP_ZBUF            0x20000000
286: 
287: #define R500FP_CONSTANT_TYPE  (1 << 1)
288: #define R500FP_CONSTANT_CLAMP (1 << 2)
289: 
290: /* Primitive types
291:  */
292: #define RADEON_POINTS                   0x1
293: #define RADEON_LINES                    0x2
294: #define RADEON_LINE_STRIP               0x3
295: #define RADEON_TRIANGLES                0x4
296: #define RADEON_TRIANGLE_FAN             0x5
297: #define RADEON_TRIANGLE_STRIP           0x6
298: 
299: /* Vertex/indirect buffer size
300:  */
301: #define RADEON_BUFFER_SIZE              65536
302: 
303: /* Byte offsets for indirect buffer data
304:  */
305: #define RADEON_INDEX_PRIM_OFFSET        20
306: 
307: #define RADEON_SCRATCH_REG_OFFSET       32
308: 
309: #define R600_SCRATCH_REG_OFFSET         256
310: 
311: #define RADEON_NR_SAREA_CLIPRECTS       12
312: 
313: /* There are 2 heaps (local/GART).  Each region within a heap is a
314:  * minimum of 64k, and there are at most 64 of them per heap.
315:  */
316: #define RADEON_LOCAL_TEX_HEAP           0
317: #define RADEON_GART_TEX_HEAP            1
318: #define RADEON_NR_TEX_HEAPS             2
319: #define RADEON_NR_TEX_REGIONS           64
320: #define RADEON_LOG_TEX_GRANULARITY      16
321: 
322: #define RADEON_MAX_TEXTURE_LEVELS       12
323: #define RADEON_MAX_TEXTURE_UNITS        3
324: 
325: #define RADEON_MAX_SURFACES             8
326: 
327: /* Blits have strict offset rules.  All blit offset must be aligned on
328:  * a 1K-byte boundary.
329:  */
330: #define RADEON_OFFSET_SHIFT             10
331: #define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
332: #define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
333: 
334: #endif                          /* __RADEON_SAREA_DEFINES__ */
335: 
336: typedef struct {
337:         unsigned int red;
338:         unsigned int green;
339:         unsigned int blue;
340:         unsigned int alpha;
341: } radeon_color_regs_t;
342: 
343: typedef struct {
344:         /* Context state */
345:         unsigned int pp_misc;   /* 0x1c14 */
346:         unsigned int pp_fog_color;
347:         unsigned int re_solid_color;
348:         unsigned int rb3d_blendcntl;
349:         unsigned int rb3d_depthoffset;
350:         unsigned int rb3d_depthpitch;
351:         unsigned int rb3d_zstencilcntl;
352: 
353:         unsigned int pp_cntl;   /* 0x1c38 */
354:         unsigned int rb3d_cntl;
355:         unsigned int rb3d_coloroffset;
356:         unsigned int re_width_height;
357:         unsigned int rb3d_colorpitch;
358:         unsigned int se_cntl;
359: 
360:         /* Vertex format state */
361:         unsigned int se_coord_fmt;      /* 0x1c50 */
362: 
363:         /* Line state */
364:         unsigned int re_line_pattern;   /* 0x1cd0 */
365:         unsigned int re_line_state;
366: 
367:         unsigned int se_line_width;     /* 0x1db8 */
368: 
369:         /* Bumpmap state */
370:         unsigned int pp_lum_matrix;     /* 0x1d00 */
371: 
372:         unsigned int pp_rot_matrix_0;   /* 0x1d58 */
373:         unsigned int pp_rot_matrix_1;
374: 
375:         /* Mask state */
376:         unsigned int rb3d_stencilrefmask;       /* 0x1d7c */
377:         unsigned int rb3d_ropcntl;
378:         unsigned int rb3d_planemask;
379: 
380:         /* Viewport state */
381:         unsigned int se_vport_xscale;   /* 0x1d98 */
382:         unsigned int se_vport_xoffset;
383:         unsigned int se_vport_yscale;
384:         unsigned int se_vport_yoffset;
385:         unsigned int se_vport_zscale;
386:         unsigned int se_vport_zoffset;
387: 
388:         /* Setup state */
389:         unsigned int se_cntl_status;    /* 0x2140 */
390: 
391:         /* Misc state */
392:         unsigned int re_top_left;       /* 0x26c0 */
393:         unsigned int re_misc;
394: } drm_radeon_context_regs_t;
395: 
396: typedef struct {
397:         /* Zbias state */
398:         unsigned int se_zbias_factor;   /* 0x1dac */
399:         unsigned int se_zbias_constant;
400: } drm_radeon_context2_regs_t;
401: 
402: /* Setup registers for each texture unit
403:  */
404: typedef struct {
405:         unsigned int pp_txfilter;
406:         unsigned int pp_txformat;
407:         unsigned int pp_txoffset;
408:         unsigned int pp_txcblend;
409:         unsigned int pp_txablend;
410:         unsigned int pp_tfactor;
411:         unsigned int pp_border_color;
412: } drm_radeon_texture_regs_t;
413: 
414: typedef struct {
415:         unsigned int start;
416:         unsigned int finish;
417:         unsigned int prim:8;
418:         unsigned int stateidx:8;
419:         unsigned int numverts:16;       /* overloaded as offset/64 for elt prims */
420:         unsigned int vc_format; /* vertex format */
421: } drm_radeon_prim_t;
422: 
423: typedef struct {
424:         drm_radeon_context_regs_t context;
425:         drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
426:         drm_radeon_context2_regs_t context2;
427:         unsigned int dirty;
428: } drm_radeon_state_t;
429: 
430: typedef struct {
431:         /* The channel for communication of state information to the
432:          * kernel on firing a vertex buffer with either of the
433:          * obsoleted vertex/index ioctls.
434:          */
435:         drm_radeon_context_regs_t context_state;
436:         drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
437:         unsigned int dirty;
438:         unsigned int vertsize;
439:         unsigned int vc_format;
440: 
441:         /* The current cliprects, or a subset thereof.
442:          */
443:         struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
444:         unsigned int nbox;
445: 
446:         /* Counters for client-side throttling of rendering clients.
447:          */
448:         unsigned int last_frame;
449:         unsigned int last_dispatch;
450:         unsigned int last_clear;
451: 
452:         struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
453:                                                        1];
454:         unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455:         int ctx_owner;
456:         int pfState;            /* number of 3d windows (0,1,2ormore) */
457:         int pfCurrentPage;      /* which buffer is being displayed? */
458:         int crtc2_base;         /* CRTC2 frame offset */
459:         int tiling_enabled;     /* set by drm, read by 2d + 3d clients */
460: } drm_radeon_sarea_t;
461: 
462: /* WARNING: If you change any of these defines, make sure to change the
463:  * defines in the Xserver file (xf86drmRadeon.h)
464:  *
465:  * KW: actually it's illegal to change any of this (backwards compatibility).
466:  */
467: 
468: /* Radeon specific ioctls
469:  * The device specific ioctl range is 0x40 to 0x79.
470:  */
471: #define DRM_RADEON_CP_INIT    0x00
472: #define DRM_RADEON_CP_START   0x01
473: #define DRM_RADEON_CP_STOP    0x02
474: #define DRM_RADEON_CP_RESET   0x03
475: #define DRM_RADEON_CP_IDLE    0x04
476: #define DRM_RADEON_RESET      0x05
477: #define DRM_RADEON_FULLSCREEN 0x06
478: #define DRM_RADEON_SWAP       0x07
479: #define DRM_RADEON_CLEAR      0x08
480: #define DRM_RADEON_VERTEX     0x09
481: #define DRM_RADEON_INDICES    0x0A
482: #define DRM_RADEON_NOT_USED
483: #define DRM_RADEON_STIPPLE    0x0C
484: #define DRM_RADEON_INDIRECT   0x0D
485: #define DRM_RADEON_TEXTURE    0x0E
486: #define DRM_RADEON_VERTEX2    0x0F
487: #define DRM_RADEON_CMDBUF     0x10
488: #define DRM_RADEON_GETPARAM   0x11
489: #define DRM_RADEON_FLIP       0x12
490: #define DRM_RADEON_ALLOC      0x13
491: #define DRM_RADEON_FREE       0x14
492: #define DRM_RADEON_INIT_HEAP  0x15
493: #define DRM_RADEON_IRQ_EMIT   0x16
494: #define DRM_RADEON_IRQ_WAIT   0x17
495: #define DRM_RADEON_CP_RESUME  0x18
496: #define DRM_RADEON_SETPARAM   0x19
497: #define DRM_RADEON_SURF_ALLOC 0x1a
498: #define DRM_RADEON_SURF_FREE  0x1b
499: /* KMS ioctl */
500: #define DRM_RADEON_GEM_INFO             0x1c
501: #define DRM_RADEON_GEM_CREATE           0x1d
502: #define DRM_RADEON_GEM_MMAP             0x1e
503: #define DRM_RADEON_GEM_PREAD            0x21
504: #define DRM_RADEON_GEM_PWRITE           0x22
505: #define DRM_RADEON_GEM_SET_DOMAIN       0x23
506: #define DRM_RADEON_GEM_WAIT_IDLE        0x24
507: #define DRM_RADEON_CS                   0x26
508: #define DRM_RADEON_INFO                 0x27
509: #define DRM_RADEON_GEM_SET_TILING       0x28
510: #define DRM_RADEON_GEM_GET_TILING       0x29
511: #define DRM_RADEON_GEM_BUSY             0x2a
512: 
513: #define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
514: #define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
515: #define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
516: #define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
517: #define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
518: #define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
519: #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
520: #define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
521: #define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
522: #define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
523: #define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
524: #define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
525: #define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
526: #define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
527: #define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
528: #define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
529: #define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
530: #define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
531: #define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
532: #define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
533: #define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
534: #define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
535: #define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
536: #define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
537: #define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
538: #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
539: #define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
540: /* KMS */
541: #define DRM_IOCTL_RADEON_GEM_INFO       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
542: #define DRM_IOCTL_RADEON_GEM_CREATE     DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
543: #define DRM_IOCTL_RADEON_GEM_MMAP       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
544: #define DRM_IOCTL_RADEON_GEM_PREAD      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
545: #define DRM_IOCTL_RADEON_GEM_PWRITE     DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
546: #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
547: #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE  DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
548: #define DRM_IOCTL_RADEON_CS             DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
549: #define DRM_IOCTL_RADEON_INFO           DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
550: #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
551: #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
552: #define DRM_IOCTL_RADEON_GEM_BUSY       DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
553: 
554: typedef struct drm_radeon_init {
555:         enum {
556:                 RADEON_INIT_CP = 0x01,
557:                 RADEON_CLEANUP_CP = 0x02,
558:                 RADEON_INIT_R200_CP = 0x03,
559:                 RADEON_INIT_R300_CP = 0x04,
560:                 RADEON_INIT_R600_CP = 0x05
561:         } func;
562:         unsigned long sarea_priv_offset;
563:         int is_pci;
564:         int cp_mode;
565:         int gart_size;
566:         int ring_size;
567:         int usec_timeout;
568: 
569:         unsigned int fb_bpp;
570:         unsigned int front_offset, front_pitch;
571:         unsigned int back_offset, back_pitch;
572:         unsigned int depth_bpp;
573:         unsigned int depth_offset, depth_pitch;
574: 
575:         unsigned long fb_offset;
576:         unsigned long mmio_offset;
577:         unsigned long ring_offset;
578:         unsigned long ring_rptr_offset;
579:         unsigned long buffers_offset;
580:         unsigned long gart_textures_offset;
581: } drm_radeon_init_t;
582: 
583: typedef struct drm_radeon_cp_stop {
584:         int flush;
585:         int idle;
586: } drm_radeon_cp_stop_t;
587: 
588: typedef struct drm_radeon_fullscreen {
589:         enum {
590:                 RADEON_INIT_FULLSCREEN = 0x01,
591:                 RADEON_CLEANUP_FULLSCREEN = 0x02
592:         } func;
593: } drm_radeon_fullscreen_t;
594: 
595: #define CLEAR_X1        0
596: #define CLEAR_Y1        1
597: #define CLEAR_X2        2
598: #define CLEAR_Y2        3
599: #define CLEAR_DEPTH     4
600: 
601: typedef union drm_radeon_clear_rect {
602:         float f[5];
603:         unsigned int ui[5];
604: } drm_radeon_clear_rect_t;
605: 
606: typedef struct drm_radeon_clear {
607:         unsigned int flags;
608:         unsigned int clear_color;
609:         unsigned int clear_depth;
610:         unsigned int color_mask;
611:         unsigned int depth_mask;        /* misnamed field:  should be stencil */
612:         drm_radeon_clear_rect_t *depth_boxes;
613: } drm_radeon_clear_t;
614: 
615: typedef struct drm_radeon_vertex {
616:         int prim;
617:         int idx;                /* Index of vertex buffer */
618:         int count;              /* Number of vertices in buffer */
619:         int discard;            /* Client finished with buffer? */
620: } drm_radeon_vertex_t;
621: 
622: typedef struct drm_radeon_indices {
623:         int prim;
624:         int idx;
625:         int start;
626:         int end;
627:         int discard;            /* Client finished with buffer? */
628: } drm_radeon_indices_t;
629: 
630: /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
631:  *      - allows multiple primitives and state changes in a single ioctl
632:  *      - supports driver change to emit native primitives
633:  */
634: typedef struct drm_radeon_vertex2 {
635:         int idx;                /* Index of vertex buffer */
636:         int discard;            /* Client finished with buffer? */
637:         int nr_states;
638:         drm_radeon_state_t *state;
639:         int nr_prims;
640:         drm_radeon_prim_t *prim;
641: } drm_radeon_vertex2_t;
642: 
643: /* v1.3 - obsoletes drm_radeon_vertex2
644:  *      - allows arbitrarily large cliprect list
645:  *      - allows updating of tcl packet, vector and scalar state
646:  *      - allows memory-efficient description of state updates
647:  *      - allows state to be emitted without a primitive
648:  *           (for clears, ctx switches)
649:  *      - allows more than one dma buffer to be referenced per ioctl
650:  *      - supports tcl driver
651:  *      - may be extended in future versions with new cmd types, packets
652:  */
653: typedef struct drm_radeon_cmd_buffer {
654:         int bufsz;
655:         char *buf;
656:         int nbox;
657:         struct drm_clip_rect *boxes;
658: } drm_radeon_cmd_buffer_t;
659: 
660: typedef struct drm_radeon_tex_image {
661:         unsigned int x, y;      /* Blit coordinates */
662:         unsigned int width, height;
663:         const void *data;
664: } drm_radeon_tex_image_t;
665: 
666: typedef struct drm_radeon_texture {
667:         unsigned int offset;
668:         int pitch;
669:         int format;
670:         int width;              /* Texture image coordinates */
671:         int height;
672:         drm_radeon_tex_image_t *image;
673: } drm_radeon_texture_t;
674: 
675: typedef struct drm_radeon_stipple {
676:         unsigned int *mask;
677: } drm_radeon_stipple_t;
678: 
679: typedef struct drm_radeon_indirect {
680:         int idx;
681:         int start;
682:         int end;
683:         int discard;
684: } drm_radeon_indirect_t;
685: 
686: /* enum for card type parameters */
687: #define RADEON_CARD_PCI 0
688: #define RADEON_CARD_AGP 1
689: #define RADEON_CARD_PCIE 2
690: 
691: /* 1.3: An ioctl to get parameters that aren't available to the 3d
692:  * client any other way.
693:  */
694: #define RADEON_PARAM_GART_BUFFER_OFFSET    1    /* card offset of 1st GART buffer */
695: #define RADEON_PARAM_LAST_FRAME            2
696: #define RADEON_PARAM_LAST_DISPATCH         3
697: #define RADEON_PARAM_LAST_CLEAR            4
698: /* Added with DRM version 1.6. */
699: #define RADEON_PARAM_IRQ_NR                5
700: #define RADEON_PARAM_GART_BASE             6    /* card offset of GART base */
701: /* Added with DRM version 1.8. */
702: #define RADEON_PARAM_REGISTER_HANDLE       7    /* for drmMap() */
703: #define RADEON_PARAM_STATUS_HANDLE         8
704: #define RADEON_PARAM_SAREA_HANDLE          9
705: #define RADEON_PARAM_GART_TEX_HANDLE       10
706: #define RADEON_PARAM_SCRATCH_OFFSET        11
707: #define RADEON_PARAM_CARD_TYPE             12
708: #define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
709: #define RADEON_PARAM_FB_LOCATION           14   /* FB location */
710: #define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
711: #define RADEON_PARAM_DEVICE_ID             16
712: #define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
713: 
714: typedef struct drm_radeon_getparam {
715:         int param;
716:         void *value;
717: } drm_radeon_getparam_t;
718: 
719: /* 1.6: Set up a memory manager for regions of shared memory:
720:  */
721: #define RADEON_MEM_REGION_GART 1
722: #define RADEON_MEM_REGION_FB   2
723: 
724: typedef struct drm_radeon_mem_alloc {
725:         int region;
726:         int alignment;
727:         int size;
728:         int *region_offset;     /* offset from start of fb or GART */
729: } drm_radeon_mem_alloc_t;
730: 
731: typedef struct drm_radeon_mem_free {
732:         int region;
733:         int region_offset;
734: } drm_radeon_mem_free_t;
735: 
736: typedef struct drm_radeon_mem_init_heap {
737:         int region;
738:         int size;
739:         int start;
740: } drm_radeon_mem_init_heap_t;
741: 
742: /* 1.6: Userspace can request & wait on irq's:
743:  */
744: typedef struct drm_radeon_irq_emit {
745:         int *irq_seq;
746: } drm_radeon_irq_emit_t;
747: 
748: typedef struct drm_radeon_irq_wait {
749:         int irq_seq;
750: } drm_radeon_irq_wait_t;
751: 
752: /* 1.10: Clients tell the DRM where they think the framebuffer is located in
753:  * the card's address space, via a new generic ioctl to set parameters
754:  */
755: 
756: typedef struct drm_radeon_setparam {
757:         unsigned int param;
758:         __s64 value;
759: } drm_radeon_setparam_t;
760: 
761: #define RADEON_SETPARAM_FB_LOCATION    1        /* determined framebuffer location */
762: #define RADEON_SETPARAM_SWITCH_TILING  2        /* enable/disable color tiling */
763: #define RADEON_SETPARAM_PCIGART_LOCATION 3      /* PCI Gart Location */
764: #define RADEON_SETPARAM_NEW_MEMMAP 4            /* Use new memory map */
765: #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
766: #define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
767: /* 1.14: Clients can allocate/free a surface
768:  */
769: typedef struct drm_radeon_surface_alloc {
770:         unsigned int address;
771:         unsigned int size;
772:         unsigned int flags;
773: } drm_radeon_surface_alloc_t;
774: 
775: typedef struct drm_radeon_surface_free {
776:         unsigned int address;
777: } drm_radeon_surface_free_t;
778: 
779: #define DRM_RADEON_VBLANK_CRTC1         1
780: #define DRM_RADEON_VBLANK_CRTC2         2
781: 
782: /*
783:  * Kernel modesetting world below.
784:  */
785: #define RADEON_GEM_DOMAIN_CPU           0x1
786: #define RADEON_GEM_DOMAIN_GTT           0x2
787: #define RADEON_GEM_DOMAIN_VRAM          0x4
788: 
789: struct drm_radeon_gem_info {
790:         uint64_t        gart_size;
791:         uint64_t        vram_size;
792:         uint64_t        vram_visible;
793: };
794: 
795: #define RADEON_GEM_NO_BACKING_STORE 1
796: 
797: struct drm_radeon_gem_create {
798:         uint64_t        size;
799:         uint64_t        alignment;
800:         uint32_t        handle;
801:         uint32_t        initial_domain;
802:         uint32_t        flags;
803: };
804: 
805: #define RADEON_TILING_MACRO       0x1
806: #define RADEON_TILING_MICRO       0x2
807: #define RADEON_TILING_SWAP_16BIT  0x4
808: #define RADEON_TILING_SWAP_32BIT  0x8
809: #define RADEON_TILING_SURFACE     0x10 /* this object requires a surface
810:                                         * when mapped - i.e. front buffer */
811: #define RADEON_TILING_MICRO_SQUARE 0x20
812: 
813: struct drm_radeon_gem_set_tiling {
814:         uint32_t        handle;
815:         uint32_t        tiling_flags;
816:         uint32_t        pitch;
817: };
818: 
819: struct drm_radeon_gem_get_tiling {
820:         uint32_t        handle;
821:         uint32_t        tiling_flags;
822:         uint32_t        pitch;
823: };
824: 
825: struct drm_radeon_gem_mmap {
826:         uint32_t        handle;
827:         uint32_t        pad;
828:         uint64_t        offset;
829:         uint64_t        size;
830:         uint64_t        addr_ptr;
831: };
832: 
833: struct drm_radeon_gem_set_domain {
834:         uint32_t        handle;
835:         uint32_t        read_domains;
836:         uint32_t        write_domain;
837: };
838: 
839: struct drm_radeon_gem_wait_idle {
840:         uint32_t        handle;
841:         uint32_t        pad;
842: };
843: 
844: struct drm_radeon_gem_busy {
845:         uint32_t        handle;
846:         uint32_t        domain;
847: };
848: 
849: struct drm_radeon_gem_pread {
850:         /** Handle for the object being read. */
851:         uint32_t handle;
852:         uint32_t pad;
853:         /** Offset into the object to read from */
854:         uint64_t offset;
855:         /** Length of data to read */
856:         uint64_t size;
857:         /** Pointer to write the data into. */
858:         /* void *, but pointers are not 32/64 compatible */
859:         uint64_t data_ptr;
860: };
861: 
862: struct drm_radeon_gem_pwrite {
863:         /** Handle for the object being written to. */
864:         uint32_t handle;
865:         uint32_t pad;
866:         /** Offset into the object to write to */
867:         uint64_t offset;
868:         /** Length of data to write */
869:         uint64_t size;
870:         /** Pointer to read the data from. */
871:         /* void *, but pointers are not 32/64 compatible */
872:         uint64_t data_ptr;
873: };
874: 
875: #define RADEON_CHUNK_ID_RELOCS  0x01
876: #define RADEON_CHUNK_ID_IB      0x02
877: #define RADEON_CHUNK_ID_FLAGS   0x03
878: 
879: /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
880: #define RADEON_CS_KEEP_TILING_FLAGS 0x01
881: 
882: struct drm_radeon_cs_chunk {
883:         uint32_t                chunk_id;
884:         uint32_t                length_dw;
885:         uint64_t                chunk_data;
886: };
887: 
888: struct drm_radeon_cs_reloc {
889:         uint32_t                handle;
890:         uint32_t                read_domains;
891:         uint32_t                write_domain;
892:         uint32_t                flags;
893: };
894: 
895: struct drm_radeon_cs {
896:         uint32_t                num_chunks;
897:         uint32_t                cs_id;
898:         /* this points to uint64_t * which point to cs chunks */
899:         uint64_t                chunks;
900:         /* updates to the limits after this CS ioctl */
901:         uint64_t                gart_limit;
902:         uint64_t                vram_limit;
903: };
904: 
905: #define RADEON_INFO_DEVICE_ID           0x00
906: #define RADEON_INFO_NUM_GB_PIPES        0x01
907: #define RADEON_INFO_NUM_Z_PIPES         0x02
908: #define RADEON_INFO_ACCEL_WORKING       0x03
909: #define RADEON_INFO_CRTC_FROM_ID        0x04
910: #define RADEON_INFO_ACCEL_WORKING2      0x05
911: #define RADEON_INFO_TILING_CONFIG       0x06
912: #define RADEON_INFO_WANT_HYPERZ         0x07
913: #define RADEON_INFO_WANT_CMASK          0x08 /* get access to CMASK on r300 */
914: #define RADEON_INFO_CLOCK_CRYSTAL_FREQ  0x09 /* clock crystal frequency */
915: #define RADEON_INFO_NUM_BACKENDS        0x0a /* DB/backends for r600+ - need for OQ */
916: #define RADEON_INFO_NUM_TILE_PIPES      0x0b /* tile pipes for r600+ */
917: #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
918: #define RADEON_INFO_BACKEND_MAP         0x0d /* pipe to backend map, needed by mesa */
919: 
920: struct drm_radeon_info {
921:         uint32_t                request;
922:         uint32_t                pad;
923:         uint64_t                value;
924: };
925: 
926: #endif
927: 


for client (none)
© Andrew Scott 2006 - 2025,
All Rights Reserved
http://www.andrew-scott.uk/
Andrew Scott
http://www.andrew-scott.co.uk/