r128_drm.h
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002: kevin@precisioninsight.com
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029: <gareth@valinux.com>
030: <martin@valinux.com>
031: 
032: 
033: #ifndef __R128_DRM_H__
034: #define __R128_DRM_H__
035: 
036: 
037: 
038: 
039: #ifndef __R128_SAREA_DEFINES__
040: #define __R128_SAREA_DEFINES__
041: 
042: 
043: 
044: #define R128_UPLOAD_CONTEXT             0x001
045: #define R128_UPLOAD_SETUP               0x002
046: #define R128_UPLOAD_TEX0                0x004
047: #define R128_UPLOAD_TEX1                0x008
048: #define R128_UPLOAD_TEX0IMAGES          0x010
049: #define R128_UPLOAD_TEX1IMAGES          0x020
050: #define R128_UPLOAD_CORE                0x040
051: #define R128_UPLOAD_MASKS               0x080
052: #define R128_UPLOAD_WINDOW              0x100
053: #define R128_UPLOAD_CLIPRECTS           0x200   
054: #define R128_REQUIRE_QUIESCENCE         0x400
055: #define R128_UPLOAD_ALL                 0x7ff
056: 
057: #define R128_FRONT                      0x1
058: #define R128_BACK                       0x2
059: #define R128_DEPTH                      0x4
060: 
061: 
062: 
063: #define R128_POINTS                     0x1
064: #define R128_LINES                      0x2
065: #define R128_LINE_STRIP                 0x3
066: #define R128_TRIANGLES                  0x4
067: #define R128_TRIANGLE_FAN               0x5
068: #define R128_TRIANGLE_STRIP             0x6
069: 
070: 
071: 
072: #define R128_BUFFER_SIZE                16384
073: 
074: 
075: 
076: #define R128_INDEX_PRIM_OFFSET          20
077: #define R128_HOSTDATA_BLIT_OFFSET       32
078: 
079: 
080: 
081: #define R128_NR_SAREA_CLIPRECTS         12
082: 
083: 
084: 
085: 
086: #define R128_LOCAL_TEX_HEAP             0
087: #define R128_AGP_TEX_HEAP               1
088: #define R128_NR_TEX_HEAPS               2
089: #define R128_NR_TEX_REGIONS             64
090: #define R128_LOG_TEX_GRANULARITY        16
091: 
092: #define R128_NR_CONTEXT_REGS            12
093: 
094: #define R128_MAX_TEXTURE_LEVELS         11
095: #define R128_MAX_TEXTURE_UNITS          2
096: 
097: #endif                          
098: 
099: typedef struct {
100:         
101:         unsigned int dst_pitch_offset_c;
102:         unsigned int dp_gui_master_cntl_c;
103:         unsigned int sc_top_left_c;
104:         unsigned int sc_bottom_right_c;
105:         unsigned int z_offset_c;
106:         unsigned int z_pitch_c;
107:         unsigned int z_sten_cntl_c;
108:         unsigned int tex_cntl_c;
109:         unsigned int misc_3d_state_cntl_reg;
110:         unsigned int texture_clr_cmp_clr_c;
111:         unsigned int texture_clr_cmp_msk_c;
112:         unsigned int fog_color_c;
113: 
114:         
115:         unsigned int tex_size_pitch_c;
116:         unsigned int constant_color_c;
117: 
118:         
119:         unsigned int pm4_vc_fpu_setup;
120:         unsigned int setup_cntl;
121: 
122:         
123:         unsigned int dp_write_mask;
124:         unsigned int sten_ref_mask_c;
125:         unsigned int plane_3d_mask_c;
126: 
127:         
128:         unsigned int window_xy_offset;
129: 
130:         
131:         unsigned int scale_3d_cntl;
132: } drm_r128_context_regs_t;
133: 
134: 
135: 
136: typedef struct {
137:         unsigned int tex_cntl;
138:         unsigned int tex_combine_cntl;
139:         unsigned int tex_size_pitch;
140:         unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
141:         unsigned int tex_border_color;
142: } drm_r128_texture_regs_t;
143: 
144: typedef struct drm_r128_sarea {
145:         
146: 
147: 
148:         drm_r128_context_regs_t context_state;
149:         drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
150:         unsigned int dirty;
151:         unsigned int vertsize;
152:         unsigned int vc_format;
153: 
154:         
155: 
156:         struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
157:         unsigned int nbox;
158: 
159:         
160: 
161:         unsigned int last_frame;
162:         unsigned int last_dispatch;
163: 
164:         struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
165:         unsigned int tex_age[R128_NR_TEX_HEAPS];
166:         int ctx_owner;
167:         int pfAllowPageFlip;    
168:         int pfCurrentPage;      
169: } drm_r128_sarea_t;
170: 
171: 
172: 
173: 
174: 
175: 
176: 
177: 
178: #define DRM_R128_INIT       0x00
179: #define DRM_R128_CCE_START  0x01
180: #define DRM_R128_CCE_STOP   0x02
181: #define DRM_R128_CCE_RESET  0x03
182: #define DRM_R128_CCE_IDLE   0x04
183: 
184: #define DRM_R128_RESET      0x06
185: #define DRM_R128_SWAP       0x07
186: #define DRM_R128_CLEAR      0x08
187: #define DRM_R128_VERTEX     0x09
188: #define DRM_R128_INDICES    0x0a
189: #define DRM_R128_BLIT       0x0b
190: #define DRM_R128_DEPTH      0x0c
191: #define DRM_R128_STIPPLE    0x0d
192: 
193: #define DRM_R128_INDIRECT   0x0f
194: #define DRM_R128_FULLSCREEN 0x10
195: #define DRM_R128_CLEAR2     0x11
196: #define DRM_R128_GETPARAM   0x12
197: #define DRM_R128_FLIP       0x13
198: 
199: #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
200: #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
201: #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
202: #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
203: #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
204: 
205: #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
206: #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
207: #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
208: #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
209: #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
210: #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
211: #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
212: #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
213: 
214: #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
215: #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
216: #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
217: #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
218: #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
219: 
220: typedef struct drm_r128_init {
221:         enum {
222:                 R128_INIT_CCE = 0x01,
223:                 R128_CLEANUP_CCE = 0x02
224:         } func;
225:         unsigned long sarea_priv_offset;
226:         int is_pci;
227:         int cce_mode;
228:         int cce_secure;
229:         int ring_size;
230:         int usec_timeout;
231: 
232:         unsigned int fb_bpp;
233:         unsigned int front_offset, front_pitch;
234:         unsigned int back_offset, back_pitch;
235:         unsigned int depth_bpp;
236:         unsigned int depth_offset, depth_pitch;
237:         unsigned int span_offset;
238: 
239:         unsigned long fb_offset;
240:         unsigned long mmio_offset;
241:         unsigned long ring_offset;
242:         unsigned long ring_rptr_offset;
243:         unsigned long buffers_offset;
244:         unsigned long agp_textures_offset;
245: } drm_r128_init_t;
246: 
247: typedef struct drm_r128_cce_stop {
248:         int flush;
249:         int idle;
250: } drm_r128_cce_stop_t;
251: 
252: typedef struct drm_r128_clear {
253:         unsigned int flags;
254:         unsigned int clear_color;
255:         unsigned int clear_depth;
256:         unsigned int color_mask;
257:         unsigned int depth_mask;
258: } drm_r128_clear_t;
259: 
260: typedef struct drm_r128_vertex {
261:         int prim;
262:         int idx;                
263:         int count;              
264:         int discard;            
265: } drm_r128_vertex_t;
266: 
267: typedef struct drm_r128_indices {
268:         int prim;
269:         int idx;
270:         int start;
271:         int end;
272:         int discard;            
273: } drm_r128_indices_t;
274: 
275: typedef struct drm_r128_blit {
276:         int idx;
277:         int pitch;
278:         int offset;
279:         int format;
280:         unsigned short x, y;
281:         unsigned short width, height;
282: } drm_r128_blit_t;
283: 
284: typedef struct drm_r128_depth {
285:         enum {
286:                 R128_WRITE_SPAN = 0x01,
287:                 R128_WRITE_PIXELS = 0x02,
288:                 R128_READ_SPAN = 0x03,
289:                 R128_READ_PIXELS = 0x04
290:         } func;
291:         int n;
292:         int *x;
293:         int *y;
294:         unsigned int *buffer;
295:         unsigned char *mask;
296: } drm_r128_depth_t;
297: 
298: typedef struct drm_r128_stipple {
299:         unsigned int *mask;
300: } drm_r128_stipple_t;
301: 
302: typedef struct drm_r128_indirect {
303:         int idx;
304:         int start;
305:         int end;
306:         int discard;
307: } drm_r128_indirect_t;
308: 
309: typedef struct drm_r128_fullscreen {
310:         enum {
311:                 R128_INIT_FULLSCREEN = 0x01,
312:                 R128_CLEANUP_FULLSCREEN = 0x02
313:         } func;
314: } drm_r128_fullscreen_t;
315: 
316: 
317: 
318: 
319: #define R128_PARAM_IRQ_NR            1
320: 
321: typedef struct drm_r128_getparam {
322:         int param;
323:         void *value;
324: } drm_r128_getparam_t;
325: 
326: #endif
327: 
      
      
      
      
   
      
      
         
            
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